Malexus, played by D&D veteran Robert, is a corrupt, opportunistic, pyromaniac. His tends to be one of the more thoughtful characters, but is quick to respond to threats with overwhelming magical force. He is willing to inflict collateral damage to protect himself, including risking damage to his fellow adventurers if it means reducing risk to his own well being.
Malexus is a male Tiefling. He stands 5 ft. 10 in. tall with a slight frame and perpetual frown. Malexus has a prominent chin that indicates a Remini background in his family. His black hair is short but tussled on most days and his red eyes give him an intense stare. His reddish tinted skin and small horns mark him as a tiefling and do little to assuage his unnerving appearance.
Malexus is a thin man, barely breaking 140 lbs. He wears grey robes in several layers of clothing to combat the cold of the northern climate. His robes display scorch marks from places were his love of fire magic got the better of him. Malexus carries his spellbook concealed in the folds of his robes where it is better protected from the dangers of the elements, and less noticeable to his enemies.
Malexus, TN Tiefling Wizard (Evoker)
Medium Humanoid; hp 33; HD 5d6; Init 2 to hit; 1d6-1]; Spell Attack +7, DC 14; Prof +3; Str 8, Dex 12, Con 15, Int 18, Wis 11, Cha 12;
Proficiencies: Arcana, History, Investigation, Perception, Saves(Intelligence, Wisdom), Weapons (Simple); Languages: Common, Draconic, Infernal, Elven
SQ: Darkvision 60, Hellish Resistance, Infernal Legecy, Spellcasting, Arcane Recovery, Arcane Tradition (Evocation), Evocation Savant, Sculpt Spells
Personality: “I use polysyllabic words to convey my great erudition. Others need not understand, only trust to do what they are told.”
Ideal: Power; “I will unlock the secrets of the multiverse”
Bond: Revenge; “I will have my vengeance for the death of my mentor.”
Flaw: Greed; “Unlocking ancient power is worth any costs; I pad my pockets whenever given the chance to help offset it.”
Malexus is the bastard son of a poor miller from the southern reaches of Asmondil. As a infant, he was abandoned on the steps of a local church to Erodath, his parents not married and unwilling to accept the shame of his obvious heritage. It quickly became apparent that Malexus was not a normal young boy and he was sent to the Academies at Halez before he was in his sixth year.
By the age of 9, Malexus had been assigned a permanent mentor, the Evoker Ardus Cain. Ardus was shocked by the speed with which Malexus picked up his teachings, a combination of keen intellect and raw talent.
When Malexus was 17, Ardus was attacked by assassins. Ardus gave his life to protect Malexus who in turn swore vengeance. To protect himself and to give him a chance to find out who sent the assassins, Malexus chose to join the King’s Men. He reasoned that it would eventually place him in a position with powerful allies and the experience necessary to fight whatever had ordered Ardus’ death.